Fifa 13 [better] Review

Crucially, FIFA 13 was the last game in the series released on the PlayStation 2 (in a heavily stripped-down form) and the first on the Wii U. But its true home was the PlayStation 3 and Xbox 360, where it maxed out the hardware to deliver 60fps bliss.

No game is perfect. Looking back, FIFA 13 had flaws that are often forgotten behind the rose-tinted glasses. FIFA 13

Here’s an interesting, slightly offbeat review for FIFA 13 : Crucially, FIFA 13 was the last game in

It was a game where you could score a 40-yard screamer with Roberto Carlos, celebrate by doing the "Gangnam Style" dance (a DLC addition that perfectly captures 2012), and then lose 4-3 because your opponent spammed lobbed balls to an over-powered Ivorian winger. Looking back, FIFA 13 had flaws that are

: These became a fan favorite, offering addictive mini-games to help players master mechanics like finesse shots, chipping, and the advanced rainbow flick .

Many pro players argue that FIFA 13 was the last truly "skill-based" game before "handicapping" and "Dynamic Difficulty Adjustment" (DDA) became conspiracy theories in the community.

This forced users to think about body orientation and power, rewarding those with a more tactical understanding of the sport.