Unity: 3d Project |top|
Once your core mechanic is playable:
Assets/ ├── _ProjectName/ (The root of your specific game) │ ├── Animations/ │ ├── Audio/ │ ├── Materials/ │ ├── Models/ │ ├── Prefabs/ │ ├── Scenes/ │ ├── Scripts/ │ │ ├── Controllers/ │ │ ├── Data/ │ │ └── Utilities/ │ ├── Settings/ (URP/SRP Assets) │ └── Textures/ ├── Plugins/ (Third-party DLLs, native plugins) ├── Resources/ (Use sparingly – dynamic loading) └── StreamingAssets/ (Raw files copied at build time) unity 3d project
So, open Unity Hub. Click "New Project." And this time, build it the right way. Once your core mechanic is playable: Assets/ ├──