Rimworld -pre-aplha- V.0.0.232 -pc- 2013 [ 4K 2024 ]
At this stage, the game was a primitive but functional survival simulation. While it lacked the vast depth of the modern 1.5 "Anomaly" update, it already contained the fundamental loop of crashing on a planet, building a shelter, and defending against raids.
: This build was used to generate hype and provide "hands-on" previews for gaming journalists during the initial Kickstarter campaign , which eventually raised over $268,000. RimWorld -Pre-Aplha- V.0.0.232 -PC- 2013
So the next time your colonist has a mental break because they "Slept in the cold" while standing next to a geothermal vent, pour one out for v.0.0.232. The game was always crazy. It just didn't have the graphics to prove it yet. At this stage, the game was a primitive