-- Pseudo-code for smoothed velocity local function humanLikeTween(startCF, endCF, duration) local steps = 60 * duration -- 60 steps per second for i = 1, steps do local alpha = i / steps -- Easing out cubic to look like a controlled blink local eased = 1 - (1 - alpha)^3 local newCF = startCF:Lerp(endCF, eased) rootPart.CFrame = newCF wait(1/60) -- Match render step end end
Inside, there were no items, no badges—just a single floating text: “You broke the rules, but beautifully.”
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