Captain Hardcore -v0.20- -antizero- Page

For more guides, character presets, and patch notes, visit the official Captain Hardcore documentation hub.

The jump from v0.19 to v0.20 is significant. Here are the headline features of the release. Captain Hardcore -v0.20- -AntiZero-

| Hardware | v0.19 Performance | v0.20 AntiZero Performance | | :--- | :--- | :--- | | GTX 1060 (6GB) | 35-45 FPS (Medium) | 55-60 FPS (High) | | RTX 2060 | 50-60 FPS (High) | 75-85 FPS (Ultra) | | 16GB RAM | Stuttering after 1 hour | Stable for 3+ hours | For more guides, character presets, and patch notes,

The "Captain Hardcore v0.20" blog post by AntiZero Games introduced significant character customization, including 31 new morphs and hair color editing, alongside early Quest platform development. This update established key mechanics like thumbstick deadzones and enhanced grabbing for the adult VR simulation. For the Reddit post detailing these early updates, visit | Hardware | v0

Unlike many titles that rely on pre-set animations, this sandbox utilizes full-body physics. This allows for real-time manipulation of character limbs and environmental objects.

The game has migrated parts of its render pipeline to URP (Universal Render Pipeline) compatible shaders.