Nintendo Switch eShop and Steam - Published by Insane Code.
The narrative follows the team as they deploy behind Iraqi lines weeks before the official air campaign begins. You will sabotage Scud missiles, rescue downed pilots, assassinate Republican Guard generals, and blow up bridges. While the voice acting is cheesy by today’s standards ("Keep your head down, Jonesy!"), the story has a "Black Hawk Down" grit that keeps you invested.
The "Action Menu" was the tactical spine of the game. Holding a button brought up a radial menu allowing you to issue specific commands: "Fire on my target," "Heal up," "Pick up that item," or "Throw a grenade." It was intuitive, allowing console players to manage complex tactics without the need for a keyboard and mouse.
| Feature | Description | |---------|-------------| | | Each with distinct weapons and skills (e.g., sniper for long-range, demo for explosives). | | Co-op split-screen | Two-player local co-op (console versions) where each player controls two soldiers. | | Authentic arsenal | Weapons and vehicles from 1991 (M16, AK-47, SCUD launchers, Humvees, T-72 tanks). | | No health regeneration | Healing only via medic, adding tactical tension. |
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The narrative follows the team as they deploy behind Iraqi lines weeks before the official air campaign begins. You will sabotage Scud missiles, rescue downed pilots, assassinate Republican Guard generals, and blow up bridges. While the voice acting is cheesy by today’s standards ("Keep your head down, Jonesy!"), the story has a "Black Hawk Down" grit that keeps you invested.
The "Action Menu" was the tactical spine of the game. Holding a button brought up a radial menu allowing you to issue specific commands: "Fire on my target," "Heal up," "Pick up that item," or "Throw a grenade." It was intuitive, allowing console players to manage complex tactics without the need for a keyboard and mouse.
| Feature | Description | |---------|-------------| | | Each with distinct weapons and skills (e.g., sniper for long-range, demo for explosives). | | Co-op split-screen | Two-player local co-op (console versions) where each player controls two soldiers. | | Authentic arsenal | Weapons and vehicles from 1991 (M16, AK-47, SCUD launchers, Humvees, T-72 tanks). | | No health regeneration | Healing only via medic, adding tactical tension. |