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Furthermore, the "romance" was often a survival mechanic. In many Java RPGs (like Wolfenstein RPG or Doom RPG ), romance was a side-quest that gave you health packs or mana. You treated an NPC well, she gave you a "Locket of Healing," and the game whispered, "She smiles. You feel brave." The romance was functional, yes, but the storytelling was earnest. sex games java WAP 2012.com