Cinema 4D R21 was a turning point for Maxon, as it consolidated various editions (Prime, Visualize, Broadcast, and Studio) into a . R21.115 is a service release within this cycle, primarily focusing on stability, bug fixes, and refining the new features introduced in the initial R21 launch. Key Features and Updates
R21 introduced a dedicated rig for Mixamo animations, allowing artists to quickly adjust and customize character movements imported into Cinema 4D. Maxon CINEMA 4D Studio R21.115 Win Mac X64
While introduced in R20, R21.115 refined the Volume workflow. The Boolean commands became more robust, converting complex overlapping geometry into smooth voxel meshes. The .115 patch specifically fixed a long-standing bug where voxel artifacts appeared on animated objects. Cinema 4D R21 was a turning point for
On Windows, CINEMA 4D Studio R21.115 utilized the full power of modern multi-core processors. The viewport rendering was optimized for DirectX 11 (and optionally DirectX 12 in later patches), providing a smooth, responsive experience when manipulating high-polygon scenes. Windows users also benefited from superior support for NVIDIA CUDA cores, accelerating the optional ProRender engine (Maxon’s GPU-based physically correct renderer) and third-party renderers like Octane and Redshift. While introduced in R20, R21
Includes a new UV Transform tool for skewing or distorting UV islands and OpenGL-accelerated anti-aliased texture views. Node Materials: