Fakeblock.hkx

If you'd like, I can help you in your list might be causing the conflict or provide step-by-step instructions for a clean Nemesis reinstall.

Modders frequently encounter the following issues when this file is missing or misconfigured: fakeblock.hkx

Havok files store animation data—how a character walks, how a weapon swings, and how a dragon lands. They are the "skeleton" of movement in the game. The file name is not a standard vanilla Skyrim animation file. You will not find it in the base game’s BSA archives. If you'd like, I can help you in

And remember: In modding, as in coding, sometimes the most elegant fix is a well-placed fake block. The file name is not a standard vanilla

This is the most common historical cause. In the days of Nexus Mod Manager, if a user installed a combat animation mod (like PCA) and then uninstalled it improperly, NMM would sometimes fail to delete the specific reference to fakeblock.hkx in the animationdatasinglefile.txt or the behavior files.