Dark Souls Remastered Patch 1.04 - Fixed

When Dark Souls Remastered launched in May 2018, it was met with a conflicted reception. Purists celebrated the 60 FPS performance (on PC/PS4 Pro/Xbox One X) and the inclusion of the Artorias of the Abyss DLC. However, speedrunners and veteran PvP (Player vs. Player) enthusiasts immediately noticed discrepancies. The remaster was built on a different branch of the original 2011 code, leading to subtle but significant changes in weapon matchmaking, backstab immunity frames, and durability mechanics.

was not displayed correctly after returning to your world via the Black Separation Crystal. Clear Data dark souls remastered patch 1.04

2011 release of Dark Souls. That legacy patch significantly changed the game's balance by: When Dark Souls Remastered launched in May 2018,

—often categorized under Regulation 1.04—is a technical update aimed at stabilizing the multiplayer experience and refining specific PvE mechanics to match modern gameplay standards. While the original 2011 release saw a transformative "1.04" that overhauled soul drops and merchant inventories, the Remaster's iteration focuses on polish and security. Key Technical and Bug Fixes Player) enthusiasts immediately noticed discrepancies

: Fixed a specific crash that occurred when players attempted to read the "Book of the Guilty". Multiplayer and Offline Accessibility

Patch 1.04 decoupled durability loss from rendering frames. Weapons now degrade based on a fixed internal timer, not the number of collision frames passing through an enemy corpse or wall.