Dlc [work]: Prison Architect 1.02 -35409-
Added the ability for modders to disable shadows using the SpecialRestriction NoShadow command, providing more flexibility for custom assets.
centered on themes of bureaucratic decay and high-tech rehabilitation. Chapter 1: The New Blueprint Prison Architect 1.02 -35409- DLC
The most culturally significant DLC surrounding the early versions of Prison Architect was the "Name in the Game" pack. While technically an Early Access incentive that carried over into the full release, the data from this DLC was baked into the builds around this time. Players who purchased this tier could submit their name (or a chosen moniker) to be randomly generated as a prisoner within the game. By version 1.02, the prisons were populated not just by generic inmates, but by the backers who funded the game’s development. This gave the game a living, breathing community feel—every time you arrested a prisoner named "xX_DarkLord_Xx" or a generous community benefactor, you were interacting with the DLC history of the title. Added the ability for modders to disable shadows
For many veteran players, the 1.02 -35409- build represents a "legacy" point of stability. While technically an Early Access incentive that carried