Artists can assign a standard polygon or NURBS surface as a "Control Object". This dictates where stress calculations are isolated.
Automatically generates secondary debris and particles from the main fracture points to add realism. Slab-Based Destruction: Blast Code Plugin For Maya 2013
You might ask, "Why not just use Blast Code for Maya 2023?" The answer lies in compatibility and stability. Artists can assign a standard polygon or NURBS
Let’s build a classic "falling pillar" destruction sequence. This workflow assumes you have the plugin loaded. Blast Code Plugin For Maya 2013