Sixth World Almanac ((exclusive))

This is the core lore. The Almanac details the exact date of the return of dragons (Dunkelzahn’s emergence in the Rhine-Rhine basin). It catalogs "Goblinization"—the sudden, painful mutation of humans into orks and trolls—which sparked race riots, internment camps, and the formation of the Ork Underground. For a Game Master, this section is invaluable for understanding the deep-seated racial tensions that fuel nearly every shadowrun.

: It includes the first-ever full-color global map of the Sixth World, which many players consider one of the book's most valuable features. Why Use This Guide? sixth world almanac

If you are a Sixth Edition player, consider the Sixth World Almanac your "prequel Bible." It explains why the world is a cyberpunk dystopia. It tells you why the Sioux Nation has its own space program (they won the Ghost Dance War of 2018). It reveals why Germany is a magically-active "Allied German States" rather than a unified republic. This is the core lore

No book is perfect. Some critics argue that the Sixth World Almanac is too dense. It is not a narrative; it is a reference manual. Reading it cover-to-cover is akin to reading an encyclopedia. Additionally, because it was published in 2010, it has a specific "Fourth Edition" perspective that downplays the later "Wireless Matrix" (which became dominant in Fourth Edition anyway). Some of its predictions for the 2070s were altered by later metaplots. For a Game Master, this section is invaluable

In the chaos of the Sixth World, information is the only currency that doesn’t crash on a Tuesday. And that’s exactly why I keep a dog-eared, bullet-stopped, soy-stained copy of the Sixth World Almanac in my go-bag.

The is the name given to the current age of Shadowrun (roughly 2011 to the game’s “present” of the 2070s). The Sixth World Almanac serves as the definitive historical textbook from within that universe. It is presented as a genuine corporate-published document—likely compiled by the Draco Foundation—listing everything from the EuroWar of the 2030s to the Great Ghost Dance of 2017.

isn't just a book; it’s a survival guide for the dystopian future of 2072. Published as an "in-universe" digital resource for shadowrunners, this comprehensive manual bridges the gap between our modern world and a reality where magic has returned, dragons run corporations, and the internet is a lethal virtual landscape. The Awakening: How the World Changed The Almanac’s primary allure is its meticulous historical timeline