Baldurs Gate 3 Update V4.1.1.3630146-rune Here

A persistent memory leak occurred when players switched from Vulkan to DirectX 11 during long rest sequences in the Lower City of Baldur’s Gate. This update stabilizes the rendering pipeline, reducing the crash-to-desktop frequency by an estimated 40% in Act 3.

Several reported "falling through the world" exploits (particularly in the Wyrm’s Crossing bridges) have been addressed. While Larian didn't intend to patch speedrun skips, v4.1.1.3630146 seals several out-of-bounds collision meshes. Baldurs Gate 3 Update v4.1.1.3630146-RUNE

The latest update for Baldur's Gate 3, version 4.1.1.3630146-RUNE, marks a significant milestone for the game. With the introduction of the RUNE graphics engine, enhanced character creation, and gameplay mechanics overhaul, players can expect a more immersive and engaging experience. Whether you're a seasoned veteran or a newcomer to the world of Faerûn, now is the perfect time to join the adventure. A persistent memory leak occurred when players switched

To take full advantage of the new features and improvements in update v4.1.1.3630146-RUNE, players will need a system with the following specifications: While Larian didn't intend to patch speedrun skips, v4