Fix: F.e.a.r.2

The genius of Project Origin is perspective. In the first game, you were the super-soldier brother of Alma, slightly immune to her nonsense. Here, you are just a dude. A highly trained dude, sure, but Becket has no psychic powers (at first). When the world goes to hell—when reality melts, when blood rains from sprinklers—you react like a normal human being.

If you are a fan of tight, tactical shooters like Half-Life or Trepang2 , you will find a lot to love here. The gunplay is visceral, the AI is still surprisingly competent (enemies flank, flush you out with grenades, and call for backup), and the mech sections are pure power fantasy. f.e.a.r.2