If using specific version-selection plugins, you may need to manually select the desired version in the game's editor.
| Symptom | Likely Cause | Solution | |---------|--------------|----------| | Hair is solid black | Missing normal map or incorrect shader assignment | Re-export mesh with CM3D2/Hair_v2 shader in Mod製作Tool | | Hair clips through body | v2 collision settings not applied | Edit .menu file, add Collision_Enabled = true | | Physics too bouncy | Default gravity values | Use cm3d2.hair.v2.param file to fine-tune stiffness | | Game crashes on equip | Bone count mismatch (v2 expects 4 bones per vertex max) | Reduce bone influences in modeling software |
Originally, hair mods were simple. They were geometric shapes with basic textures. However, as the game aged and the community’s ambition grew, modders began hitting the limits of the original file structures. They wanted more polygons, better shaders, and compatibility with newer engines like COM3D2 (Custom Order Maid 3D 2) and even VRChat.
cm3d2.hair.v2 refers to a specific version or iteration of hair mods or assets for the game Custom Maid 3D 2 (CM3D2) and its successor, Custom Order Maid 3D 2 (COM3D2) Overview of cm3d2.hair.v2